Resolution-wise, we're down to 2560x1440 as the maximum target on Series S - more or less the promised spec for the machine. Textures look blurrier owing to the lower image resolution and downgraded texture filtering, but otherwise it's a match. In terms of the visual settings it's still pushing all the same features though, which is impressive. What of Series S? Well expectedly, there's a drop in image quality here, especially next to its more powerful sibling, Series X. All told in motion, UE4's reconstruction looks very, very good. In general though, you get a range of between a native 1440p and 4K. For PS5 and Series X, this shows a lower bound figure at around 2560x1440 on each - with very rare signs of a lower number. Find a taxing moment - such as a finishing move where the camera cuts to a new viewpoint, and you'll track the actual, raw pixel structure. In truth though? PS5 and Series X are each adjusting their true resolutions to suit GPU load. Settle on a still frame and the image resolves at 3840x2160 for each console - intelligently using previous frames to construct a sharper image. The game looks clean - surprisingly so - bearing in mind that dynamic resolution scaling is in play, but UE4's temporal upscaling solution is very, very good. Each machine gets the exact same settings for world detail, and even pop-in is matched as you traverse the big city. The core rendering setup is a match on Unreal Engine 4. The truth is, of the new consoles, there's little to differentiate them. Which brings us the visual comparisons: PS5 vs Xbox Series X up first being the two premiere ways to play the game on console. The visual style, even the music are standout - but as far as the image quality goes, the experience varies based on your console of choice. Provided you're ready to put time in, Scarlet Nexus has a lot going for it. Watch on YouTube Scarlet Nexus: the Digital Foundry video breakdown. You do build satisfying momentum later on: mid-air combo strings, well-timed dodges and even psychokinesis powers are added to the mix - it just takes some time to get to the good stuff. Namco Bandai Studios' choice to strip each character's moves down in order to offer an upgrade path means that combat starts off as being rather tedious. But honestly, it's easy to be put off by the combat to begin with: even basic mechanics like quick recovery after being hit, or double-jumping are gated off until you reach higher levels. It's gradually paced, where new moves are drip-fed via an ability unlock menu. Over the first three hours, expect to dismiss a lot of tutorial prompts. The combat too is well explained, but not without fault. And so it's up to you and your squad to scout out and battle these creatures wherever they pop up. Rather, mutated creatures known as the Others threaten to disrupt the society built around all these new-found powers. The setting sets up a scenario where mankind has tapped into special abilities via a substance found in the mind, while of course, it's far from a utopia. Often it's presented in a way that could easily sit on the printed page. The style, especially in the Kikuchiba Merchant City later on, draws clear inspiration from classic anime works like Akira, with thin linework helping to etch out patterns of battered circuitry, distant city skylines, all tinged with a green hue. The backdrop detailing of Suoh, and the ruined outskirts beyond it, is generously plotted with detail. But how close are we getting to a locked 4K resolution at 60fps, and how does Series S slot in?ĭeveloped by key members of the Tales series, Scarlet Nexus' most fascinating draw is easily its visual style. Gameplay is served up at 60 frames per second on PlayStation 5, Xbox Series X and S. Taking one of two selectable characters through its adventure, here we have an anime-inflected action RPG that has you defeating enemies known as The Others - mutant creatures - via combo-driven combat in a futuristic world where superpowers are the norm. Built on Unreal Engine 4, Scarlet Nexus - and in particular this opening locale - presents us with an alternate reality that blends traditional Japanese elements like shinto shrines with the futuristic tech of its high streets. Welcome to Suoh City - the starting point of Scarlet Nexus, and the focus of our very latest tech analysis.
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